AI Insights · Timothy · October 2021
Top 5 First Person Games on Android in New Zealand Q3 2021
Discover the performance trends of the top 5 first-person games on Android in New Zealand during Q3 2021, including downloads, revenue, and active users.
During the third quarter of 2021, the first-person game category on the Android platform in New Zealand saw varied performance across the top 5 apps. Here’s a detailed look at their metrics, based on data from Sensor Tower.
Clawee - Real Claw Machines by Gigantic Connected Reality Arcade Ltd. experienced significant growth in both revenue and user engagement. Weekly revenue surged from $357 at the start of the quarter to a peak of around $2.7K by the end of August, before settling at $856 by the end of September. Downloads mirrored this trend, starting at 137 and peaking at 4.3K in the week of August 23. Active users also saw a notable increase, rising from 913 to a high of 9.4K in late August, before settling at 4.5K by the quarter’s end.
Call of Duty: Mobile Season 8 from Activision Publishing, Inc. maintained robust revenue throughout Q3, starting at $8.9K and peaking at $19.2K in late August, with a consistent finish of $13.8K by the end of September. Weekly downloads showed a steady pattern, ranging from 1.1K to 1.7K. Active users remained relatively stable, fluctuating between 21.7K and 26.3K, with a slight peak at 24K in mid-September.
Sculpt People by CrazyLabs LTD saw moderate engagement. Weekly downloads ranged from 935 to 1.7K, peaking in mid-July. Active users showed a similar trend, starting at 4.3K and peaking at 5.1K in mid-August, before settling at around 4.2K by the end of September.
DIY Makeup, also from CrazyLabs LTD, exhibited consistent download numbers, starting at 1.4K and peaking at 1.7K in mid-August. Active users followed a similar pattern, with numbers ranging from 3.6K to 5.3K, peaking in early July and mid-August.
Elemental Master by Supersonic Studios LTD had a more fluctuating performance. Downloads peaked early at 3.3K in mid-July before declining to around 354 by the end of September. Active users followed a similar trend, starting at 144 and peaking at 4.8K in mid-July, before settling at around 2.2K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.